Lauren+and+Chelsea

Discuss with your partner and respond to each versus statement.

Teaching is the guidance, facilitation, and presentation of novel information. Learning is the student processing, analyzing, and understanding the information.
 * Teaching vs Learning**


 * Content Focused Design vs Results Focused Design**
 * Content Focused Design is....**
 * Memorization
 * Facts


 * Result Focused Design is....**
 * Project Based Learning
 * Application of Knowledge
 * Attainment of Skills instead of random facts


 * Activity Oriented/Coverage Design vs Achievement Oriented Design **


 * Activity Oriented Design is lesson design based on the main activities students will experience. In other words, students will gain knowledge from their experiences in the lesson.
 * Achievement Oriented is basing your lesson design on the expected performance goals and achievements.
 * Hands On Design vs Minds On Design **
 * From what we have researched, they work together because with correct engagement, hands on learning is "minds on".
 * From what we have researched, they work together because with correct engagement, hands on learning is "minds on".

How could the Backward Design process help teachers shift from "what and how" to teach a concept to "what is the learning and how do I know they learned? 1. In reference to "Content Focused" vs. "Results Focused Design": Content focused design is similar to the process that the Backward Design aims to eliminate. Content focused design is design that is focused only on teaching content material, regardless of whether or not there is a system in place to assess student understanding of that material. The Backward Design aligns with Results Focused Design in that it takes the teacher's focus off of "how/what will I teach?" to "what do I want my students to do to show me that they've learned?". It involves 3 steps that require the teacher to consider learning goals, prioritize, evidences that learning has occurred before deciding on what and how to teach.  2. In reference to "teaching" vs. "learning": The Backward Design process takes the focus off of the teaching aspect of the classroom and puts it back on the learning aspect. It does this by requiring the teachers to think about they what their students will do before they think about what they are going to do. Instead of focusing on presenting information, they focus more on the results they want to see from their students.  3. In reference to "Activity Oriented/Coverage Design" vs. "Achievement Oriented Design": The Backward Design article identified "Activity Oriented/Coverage Design" as being "hands-on without being minds-on", which is not intended to lead to insight or achievement. The Backward Design process takes the focus off of activities and back on student achievement. It requires teachers to think about the results they want from the students, and design an activity around that, rather than implement an activity with the sole purpose of getting the kids to participate. 4. In reference to "Hands-On Design" vs. "Minds-On Design": <span style="font-family: Arial,Helvetica,sans-serif;">This correlates to the process mentioned above. The Backward Design process encourages teachers to design and implement classroom activities that are more focused on getting the kids to think about and learn about the new material, rather than just manipulate and explore it with their hands. It re-focuses the direction of the classroom activities to student learning.